Some people play synthesizer together. The synth is on the table, centrally placed in the picture. There is a close-up of hands above and around the synth. Someone is pressing a key and someone is holding a cable.

Music technology

Our innovative work with music technology has proven to be an equal starting point for many people to explore their creativity. New technologies and digitisation can open up entirely new possibilities in terms of widening active participation and creation in cultural life for people with disabilities

Photo: ShareMusic & Performing Arts

We help drive the development of new technologies in the field and carry out development projects and other collaborations with leading actors in the field. We use music technology in a variety of contexts. Together with municipal music and arts schools, for example, we have both trained staff in the subject and run a series of try-out workshops with children and young people. We also bring music technology into our artistic labs, where technological instruments have met the traditional instruments of orchestras. Our music ensembles also use a lot of music technology.

With the corona pandemic, a new aspect of our work with music technology has become highly topical: the possibilities of playing and creating together remotely in a digital environment. Further down this page you will find information about the instruments and apps we use.

Read more about our work with music technology:

MMK – Mobile Music Kit
Music Development
Ensembles

Tomas Hulenvik Klingberg, a composer, musician and workshop leader at ShareMusic, is in the picture. He sits on the floor with his hands up and conducts. He is dressed in a red- and black plaid shirt and black trousers. Behind him is a table with some musical instrument, next to the table is a theremin.
Photo: ShareMusic & Performing Arts

Instruments and apps

Here is a list and brief description of several of the instruments and technologies we use in our work.

Music apps

We often use different apps to experiment and create music. The cost of the apps varies between providers and markets. There may also be a limitation on which operating systems they work with.

At the moment, we are using:

ThumbJam

What you record can be run as a loop that goes over and over again. You can choose between different instruments. You don't have to have a loop, but then only one instrument is heard.

Bebot!

A robot/character stands in the spotlight on a stage. One or more fingers are pressed or pulled to play. The sound can be changed in the menu.

Bloom HD

Meditative tones that blend with each other. At the same time, there is a visual pattern on the screen.

Gestrument

An advanced composing tool developed by Swedish composer Jesper Nordin. For example, our ensemble Elefantöra works a lot with Gestrument. Read more at www.gestrument.com

Other apps we use are:

Impactor

GarageBand

Samplr

Air

Trope

Beatwave

Audioshare

Some people are gathered around the musical instrument Skoog — a black cube with green, yellow and red circles on the sides. No faces are visible. A hand presses one of the circles.
The instrument Skoog. Photo: ShareMusic & Performing Arts

Theremin

The Theremin was invented around 1920 by the Russian Léon Theremin. It is the first musical instrument to be played without touching and uses the so-called heterodyne principle, discovered in 1902. Two radio tubes connected to antennas produce high-frequency (pitch) sound waves — one with a fixed frequency, the other with a variable frequency. The result is sound with a frequency equal to the difference between the two.

The exact pitch is controlled by the player's body, by varying the distance between one hand and the vertical antenna. Via the horizontal antenna, the volume is influenced by the other hand. Later models are equipped with amplifiers and speakers. Bonus facts: It's a theremin that creates the slightly eerie atmosphere of the signature tune to the TV series Midsomer Murders and many old science fiction movies.

Soundbeam

Soundbeam uses motion sensors and switches to "translate" body movements into music and sound. It is a stand-alone plug-and-play instrument that includes an internal synthesizer, sampler and amplifier. You just need to connect speakers and sensors to start playing music. The system has 30 built-in soundsets. Learn more about Soundbeam: https://www.soundbeam.co.uk

Skoog

Skoog is a soft, clampable cube that plugs into a computer's USB port. Users can touch, press or twist the Skoog with any part of their body to intuitively play a variety of instruments. A Skoog can be ordered from the manufacturer: www.skoogmusic.com

Get a feel for the instrument through this introductory film about Skoog on Youtube

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