MuseIT stands for:
Multi-sensory
User-centred
Shared cultural
Experiences through
Interactive
Technologies.
The MuseIT project aims to use advanced technology to make cultural assets more accessible and inclusive for everyone. It focuses on promoting inclusion, participation, accessibility, and equality, especially for people with different abilities
MuseIT will create a platform that allows people to interact with cultural experiences remotely. The project will improve several areas related to accessibility and inclusion:
- Access to cultural assets through development of multisensory representations and alternative expressions to facilitate engagement for all, regardless of functional or sensory variations.
- Broader engagement and participation in cultural co-creation.
- Methods to preserve and safeguard cultural heritage with inclusion in focus.
MuseIT is co-funded by the European Union. In total there are nine partners from countries within the EU and two associate partners outside the EU. Project coordinator is Högskolan i Borås.
ShareMusic’s role the MuseIT project is focused on the part concerning with cultural co-creation. We will lead a so called Work Package, where we are going to develop a Remote Performance Platform that will enable music co-creation at a distance. We are also involved in several other parts of the project, not least in creating an accessible repository for art and inclusion.
The goal of the Work Package we lead is to develop low latency technologies to facilitate co-creation services for creating born digital content. Music is an essential part of cultural heritage and one of the most challenging to transmit multimodally. Music can consist of tangible cultural heritage such as notation, instruments, and recordings. However, a music performance – and most notably, traditional songs that are passed on through generations, like the Sami yoik – is intangible heritage. This is why music is an integral part of MuseIT. If we are able to create multimodal experiences of music, we will be able to do it with other art forms as well. The user-centred and co-creative approach of the MuseIT project allows for exploring how it feels to engage in creating art as well as experience the art.
The participants involved in the development of the Remote Performance Platform, will co-create music together at a distance. Research, technological development, and collaborative music-making will happen more or less simultaneously in the process. Since the platform is being developed for remote co-creation and online experiences, most participants can engage in the research process from their home.
The research that will be performed in developing the Remote Performance Platform also explores the interactive possibilities of the technology used. Not only will research participants be able to explore the sound of music but explore the feeling of music. By including the communication of thoughts and emotions between participants, we aim to develop the remote co-creative artistic process.
An important part of the work is to explore the opportunities for participation and creation that new technologies and digitization can offer to people with disabilities. Today much research is of course centred around how individuals with disability can be empowered through AI technology - and at the same time how these individuals’ rights can be safeguarded. The JackTrip technology that has been developed at CCRMA, Stanford University, is one part of this platform. JackTrip offers low latency to musicians collaborating online, enabling them to stay synchronized, minimizing the issue of delayed sound. Since the sound passes through the JackTrip technology, we can also experiment with the digital room and its resonance. We will also explore haptics and biodata. Through technology and neuro analysis we are able to investigate how we can transfer feelings and a state of mind to one another remotely. By using sensors, data will be collected through the signals of the nerve and muscular system and respiration.
MuseIT, aims to co-design, develop, and co-evaluate, all its developments. In WP5 we carry out many participatory co-design and co-creation activities and we have engaged a group of participants that will help the researchers in developing the platform. The uniqueness of each individual’s experience of disability is crucial as this platform aims to be accessible and offer co-creative cultural experiences regardless of ability. The Remote Performance Platform is focused on music-making, however, the technology used can be applied to other forms of art. The use of multimodal technologies will open up enhanced experiences for everyone, an important aspect towards equal access to arts and culture.
ShareMusic's involvement in the MuseIT project also stems from the opportunity to contribute to the development of a multimodal repository that addresses the intersection of disability, the creative arts, and cultural assets, together in relevant partnership with DANS-KNAW. Currently, no comprehensive knowledge base exists globally that meets the needs of both these fields while also providing access to related cultural resources. This repository aims to support scientific and humanistic research as well as the development of artistic practice and technology. The knowledge base will gather peer-reviewed materials from the humanities and other disciplines, with an emphasis on inclusion and artistic growth. It will include user guides, practical examples, case studies, reports, films, and additional resources created or curated by ShareMusic in partnership with others. Moreover, the repository may also include materials gathered from various institutions and organizations. The anticipated users of both the knowledge base and archive include individuals with disabilities, artists, organizations dedicated to arts and disability, cultural institutions, independent activists, special needs centers, healthcare professionals such as nurses and carers, support workers, researchers, and academic departments in arts, rehabilitation, and disability studies.
Main webpage for the project MuseIT
Related articles
MuseIT: Consortium meeting in Paris
Actronika SAS [FR]
CataLink Limited [CY]
EXUS Software Monoprosopi Etairia Periorismenis Evthinis [GR]
Högskolan i Borås [SE]
Information Technologies Institute, Centre for Research & Technology Hellas [GR]
King's College London [UK]
Koninklijke Nederlandse Akademie van Wetenschappen/ Ddept. DANS [NL]
Michael Culture Association [BE]
Ministero Della Cultura [IT]
ShareMusic & Performing Arts [SE]
Stanford University [US]
MuseIT is a European Research project.
The project promotes equality, accessibility
inclusion and participation in arts and culture.
The aim is to make cultural assets accessible for all.
Cultural assets can be an antique vase, a painting,
but also music, dance and performance.
To do that, technology will be developed.
So people can experience cultural assets
not only through hearing or seeing
But also through feeling.
ShareMusic will develop a platform for music making.
So that people can create music together
even if they cannot be in the same room.
It will be a digital platform.
The musicians will make music together through the internet.
ShareMusic will work with people with disabilities in this research.
The people taking part will help the researchers
to make the platform accessible.
This text will be updated.
If you have any questions, please contact hello@sharemusic.se
The word haptics is derived from the Greek word haptomai, which means to touch.
Using haptics, something experienced by any other of our senses can be imitated and digitally transferred to the sense of touch.
Using the technology of haptics, it is, for instance, possible for a deaf person to experience music by feeling it, instead of hearing the music.